Depths of Peril is a single player action role-playing game (RPG) with strong strategy elements. You play as a faction leader protecting the barbarian city, Jorvik, by destroying threatening monsters and completing quests. At the same time, you compete with rival factions to see who will rule the city. Barbarians choose their leaders by fighting to the death!
As a faction leader, you must deal with rival factions through diplomacy, trade, and in time, war. Between battles and raids against other barbarian factions, you build the most powerful faction possible, to withstand your enemies. Building the power of a faction involves exploring a fantasy world, slaying dangerous monsters, solving quests for the city, avoiding deadly traps, and plundering loot to share within your faction.
But in this world, actions actually have consequences, so take care. Annoying the powerful and aggressive Legion of Fear faction will cause them to declare war and destroy you. Ignored Orc uprisings in the Black Forest will cause even more trouble. Protect ally covenants that are being raided, because friends are hard to come by. With this said, have fun...
Requirements:
· Windows 98/ME/2000/XP/Vista
· 2.0 GHz Pentium 4 (or other equivalent)
· 256MB RAM
· GeForce 3 or better (or other equivalent)
What's New in This Release: [ read full changelog ]
· * decreased lightningExplosion spawn count
· * fixed Close not localized on character screen
· * added OS X 10.3.9 OpenAL installer requirement to requirements & troubleshooting sections of manual
· * fixed mouse on 2nd monitor in dual monitor setup
· * updated copyright
· * skills ready icons no longer flash at beginning
· * thief can no longer steal from kidnapped, petrified, or dead vendors
· * if selected resolution & 800x600 fails, now tries desktop resolution (Win only)
· * now Crystals is localized in trade screen
· treaty highlight text in trade screen is now localized
· fixed a ton of typos, bad punctuation, and worded badly sentences (that was a joke :)
· fixed a menu problem when deleting a character
· added newsletter button
· moved AttributePointsPerLevel to database
· fixed in-game spelling
· npc can no longer be poisoned if kidnapped, petrified, or dead
· npc can no longer be petrified if dead
· fixed a problem with 2nd stage bonus of large sets
· fixed some collision issues in cross caverns
· fixed some collision issues in town
· fixed editor not working with zip files correctly
· changed TextureList widget to work with ctx files instead of tga files
· no longer spawn thief on resume if already killed
· turning off Show simple UI tips now hides left/right click tips on items
· turning off Show simple UI tips hides more simple tips
· now mention in alt help that you can change it to a toggle
· fixed a problem where you could cast spells on a friendly covenant's lifestone
· fixed a problem with mana regen items
· now if npc from another covenant attacks you without declaring war first game makes them declare war instead of you
· now can handle player having covenant destroyed after winning the game
· now beastmaster will have guards available if you are in a difficulty early
· fixed an issue with not spawning monsters on some revenge quests.
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